Sue's determination doesn't give him reach, or mass; his reflections don't change the fact that his opponent isn't aiming for injury himself, just an inability to do more than squirm, so at first this doesn't change much.
But damage accumulates, and Sue's new best friend starts to realize that he's not playing at resistance or about to roll over like before, and he starts talking. He's not an idiot. They don't let idiots into Tactical.
"C'mon, don't you want to get her to the infirmary, it'll be over sooner if you just - she's probably got brain damage, you know," says Sue's new best friend. "Maybe it's helpful brain damage, maybe you can reach in with your mutie linky thing and pick her up like a puppet, maybe she can play a little more, hm?"
no subject
But damage accumulates, and Sue's new best friend starts to realize that he's not playing at resistance or about to roll over like before, and he starts talking. He's not an idiot. They don't let idiots into Tactical.
"C'mon, don't you want to get her to the infirmary, it'll be over sooner if you just - she's probably got brain damage, you know," says Sue's new best friend. "Maybe it's helpful brain damage, maybe you can reach in with your mutie linky thing and pick her up like a puppet, maybe she can play a little more, hm?"